Interface GameDao
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public interface GameDao
Provides an interface with methods that perform actions on theGame
table of the database.
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description Single<Integer>
delete(Game game)
Deletes a single game from the database.Single<Integer>
delete(Game... games)
Deletes multiple games from the database.Single<Integer>
delete(Collection<Game> games)
Deletes multiple games from the database.LiveData<Game>
findByGameId(long id)
Queries the database for a specific game, based on id.LiveData<List<Game>>
findByPlayerDeckId(long id)
Queries the database for all scales, based on player's deck id.Single<Long>
insert(Game game)
Inserts a single game into the database.Single<List<Long>>
insert(Game... games)
Inserts multiple games into the database.Single<List<Long>>
insert(Collection<Game> games)
Inserts multiple games into the database.Single<Integer>
update(Game game)
Updates a single game in the database.Single<Integer>
update(Game... games)
Updates multiple games in the database.Single<Integer>
update(Collection<Game> games)
Updates multiple games in the database.
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Method Detail
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insert
Single<Long> insert(Game game)
Inserts a single game into the database.- Parameters:
game
- The game to be inserted.- Returns:
- A
Single
holding the id of the game that was inserted.
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insert
Single<List<Long>> insert(Game... games)
Inserts multiple games into the database.- Parameters:
games
- The games to be inserted.- Returns:
- A
Single
holdingList
of ids of games that were inserted.
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insert
Single<List<Long>> insert(Collection<Game> games)
Inserts multiple games into the database.- Parameters:
games
- The games to be inserted.- Returns:
- A
Single
holdingList
of ids of games that were inserted.
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update
Single<Integer> update(Game game)
Updates a single game in the database.- Parameters:
game
- The game to be updated.- Returns:
- A
Single
holding the number of updates performed.
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update
Single<Integer> update(Game... games)
Updates multiple games in the database.- Parameters:
games
- The games to be updated.- Returns:
- A
Single
holding the number of updates performed.
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update
Single<Integer> update(Collection<Game> games)
Updates multiple games in the database.- Parameters:
games
- The games to be updated.- Returns:
- A
Single
holding the number of updates performed.
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delete
Single<Integer> delete(Game game)
Deletes a single game from the database.- Parameters:
game
- The game to be deleted.- Returns:
- A
Single
holding the number of deletions performed.
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delete
Single<Integer> delete(Game... games)
Deletes multiple games from the database.- Parameters:
games
- The games to be deleted.- Returns:
- A
Single
holding the number of deletions performed.
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delete
Single<Integer> delete(Collection<Game> games)
Deletes multiple games from the database.- Parameters:
games
- The games to be deleted.- Returns:
- A
Single
holding the number of deletions performed.
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findByGameId
LiveData<Game> findByGameId(long id)
Queries the database for a specific game, based on id.- Parameters:
id
- The game's id.- Returns:
LiveData
of the selected game.
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